Cinematic Storytelling A Comprehensive Guide for Directors and Cinematographers 1st Edition by Thomas Robotham – Ebook PDF Instant Download/Delivery: 9781000408164 ,1000408167
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Product details:
ISBN 10: 1000408167
ISBN 13: 9781000408164
Author: Thomas Robotham
Cinematic Storytelling A Comprehensive Guide for Directors and Cinematographers 1st Edition Table of contents:
1 What is cinematic storytelling?
The pictures help us feel the story
A cinematic approach through keyframes – not shots
Cinematic storytelling exists for every form, length, and budget
Going beyond formulas or easy solutions
Clear presentation that informs and orients
Including us in a character’s subjective attention
Shifting perspective and physicality
Dynamism in dialogue
Summary
Common shot list abbreviations
What you can do …
2 Foundations in the script
The life cycle of the story
Script to screen is a kind of metamorphosis
Scripted versus movie storytelling
Symbolic versus sensory presentation
Fluid and elastic reading versus fixed-duration viewing
What is common in all three examples
Summary
What you can do …
3 Coverage defines attention
Coverage delivers story information in context
Storytelling before mechanics
Framing = story attention
Envisioning framing
Framing patterns underlie cinematic coverage
Plainly visible scripted elements link to framing patterns
1) Character actions
2) Character looks
3) Character dialogue
4) Settings
5) Objects
6) Evocative imagery
All patterns come equipped with contextual cues
Coverage patterns function through time, like music
Recombination of patterns allows flexible context shifting
Summary
What you can do …
4 Cinematic thinking
Breaking free from shot-first thinking
Presenting the scripted story through keyframes
Subject matter in terms of singular, compound, and plural
Energy and flow
How shots can emerge from contextual choices
Building up contextual cues leads to final shot selection
Moving forward to patterns of keyframes
Summary
What you can do …
5 Patterns for character actions
Character actions
Action patterns tie camera angles to storytelling functions
Observation
Participation
Connection
How actions function in the storytelling
Action patterns don’t always fit conventions of coverage
Action patterns are particularly flexible
Vicarious engagement and audience judgment
Physical action is fast and easy to understand
Social interactions are complicated
Summary
What you can do …
6 Patterns for character looks
Character looks
Subjective attention is not always true POV
Why Look/See and not simply POV
Look/See forward and reverse
Look/See and inner vision
Look/See patterns are the gateway to subjectivity
Avoiding looks for creative reasons
Look/See becomes dialogue
Summary
What you can do …
7 Patterns for dialogue – structure
Character dialogue multiplies complexity
Interaction and reciprocal pairs
Staging and the 180° Line of Continuity
Resetting the Line of Continuity
Staging across offers a big range in intensity and intimacy
Staging on a diagonal offers front or back angles
Staging side-by-side offers a shared view
Staging in depth offers the masking of emotions
Staging offset provides a diagonal that isn’t shared
Staging and “the situation” to help feel the options
Setting up context and changing the context
Summary
What you can do …
8 Patterns for dialogue – examples
Examples of the variety in dialogue pattern usage
Observing interaction may be all that’s needed
Connection and disconnection through proximity
Simple choices support rising and falling action
Action leads to Dialogue, with intimate subtext
Offset staging provides meaningful imbalances
Conventional coverage, staging across, relying on proximity
Staging in depth and withholding of mutual connection
Side-by-side with a burst of misleading context
Across, diagonal, symmetrical, and asymmetrical
Dramatic perspectives, only possible with staging across
Crossing the 180° Line for dramatic intent
Moving beyond two-character dialogue
Multiple-character dialogue scenes
Three-person dialogue = 2 + 1
Grand tour from a central pivot
Summary
What you can do …
9 Patterns for settings
Taking us into the storyworld
Settings as background with functional significance
Establishing a setting as a chapter marker
Settings with intrinsic story significance
Settings coverage in slideshows and tours
Characters as features of the setting
We find characters or they emerge from settings
Settings through character perspective
Settings for pacing the audience experience
Settings to visually compress time
Settings can provide time for emotional reverberation
Summary
What you can do …
10 Patterns for objects
Objects have either functional or intrinsic significance
Functional objects are within the scope of character agency
Establishing functional objects before critical action
Objects can have their own story agency
Forces can be objectified
Objectifying characters
Objects with intrinsic significance as symbols
Summary
What you can do …
11 Patterns for evocative imagery
Evocative imagery puts emotions in the foreground
Mood and tone in the compression of time
Characterization through evocative imagery
Providing time for processing strong emotions
Evocative imagery in relation to montage
Separating experience from consensus reality
Signaling departure from conventional narrative
Summary
What you can do …
12 Patterns and movement
Movement is the last piece of the puzzle
Movement within the frame
Characters move through the frame
Character movement alters proximity and frame size
Character altering angle and perspective
Movement within the frame doesn’t require stationary camera
Movement of the frame – independent of character
Tour and survey of settings
Observation beyond characters
Hand-off brings us to the next character
Movement of the frame – dependent on character
Frame instability with subject fixation
Subject fixation and following
Simultaneous reset for staging change
Injection of dynamism
Summary
What you can do …
13 Scene shaping and interconnections
Scene shaping through cinematic means
Consistency, modulation, and change shape our experience
Scene shaping depends on only three patterns
Cinematic shaping across multiple scenes
Scene interconnection through sustained action pattern
Shaping the first phase of a big dialogue scene
The second phase brings pattern and movement change
Witnessing gives us distance and judgment
Handling settings in our three-scene example
Moving from example to general usage
The next step will be process oriented
Summary
What you can do …
14 Developing the coverage plan
The process of coverage plan development
Breakdowns identify story structure at three levels
A cinematic approach divides the visible from all else
The coverage plan is central to principal photography
Working through the process at the scene level
Step 1: Segmenting the scene into phases
Step 2: What the audience needs to know
Step 3: What is actually seen
Step 4: Keyframe qualities to align declarative and inferential
Step 5: Decide qualities of movement
Step 6: Scene-to-scene interconnections
Step 7: Mapping out camera positions for keyframes
Step 8: From overhead diagram to the shot list
Scene by scene, you design the coverage plan in keyframes
The resilient shot list comes from a coverage plan
Summary
What you can do …
Reference materials
Overview
Reference: Conversion and cross-application of patterns
Action pattern conversions …
Action cross-application …
Dialogue pattern conversion …
Dialogue cross-application …
Settings pattern conversion …
Settings cross-applications …
Reference: Scene-to-scene considerations
Beginnings and endings
Major story points and act breaks
The life-changing moment for the main character
Production considerations in planning for sequences
Coverage for planned intercutting between scenes
Use of chapter markers
Soft interconnections between scenes
Implications of scripted transitions
Reference: Pitfalls for new filmmakers to avoid
Index
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