3D Printing Basics for Entertainment Design 1st Edition by Anne Mcmills – Ebook PDF Instant Download/Delivery: 1138211354, 9781138211353
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Product details:
ISBN 10: 1138211354
ISBN 13: 9781138211353
Author: Anne E. McMills
Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or… you name it! We are beginning to ask important questions about these emerging practices: · How can we use 3D fabrication to make the design and production process more efficient? · How can it be used to create useful and creative items? · Can it save us from digging endlessly through thrift store shelves or from yet another late-night build? · And when budgets are tight, will it save us money? This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints. Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.
3D Printing Basics for Entertainment Design 1st Table of contents:
PART I: The Basics
Chapter 1: Methods of 3D Printing
Printing Techniques
Variations on 3D Printing
Chapter 2: Choosing a 3D Printer
Anatomy of a 3D Printer
Printer Features
FDM Printing Materials
PART II: Workflow
Chapter 3: Acquiring a Model
Downloading a Model
Capturing an Object
3D Scanning
Chapter 4: Creating your own 3D Model
Beginning Modeling Tools
3D Modeling Programs
Design Considerations
Chapter 5: Fixing and Finalizing
Exporting Your File
Repair and Preparation
Inspection
Chapter 6: Printing
Printing Preferences
Final Print
Printing Services
Finishing Techniques
Chapter 7: Troubleshooting
Extrusion Issues
Formation Issues
Surface Imperfections
PART III: The Entertainment Industry
Chapter 8: Scenic Applications
Scenic Design
Props
Chapter 9: Costume Applications
Costume Design and Technology
Specialty Suits
Chapter 10: Character Design and Fabrication
Puppets and Marionettes
Animatronics
Stop-Motion Animation
Chapter 11: Exhibit Design
Museums
Window Displays
Chapter 12: Additional Disciplines
Lighting
Sound
Projection
Special Effects
Appendices
Appendix A: Safety Concerns
Appendix B: Glossary of Terms
Endnotes
Bibliography
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Anne McMills,Printing,Entertainment,Design