Make a 2D Arcade Game in a Weekend With Unity 1st Edition by Jodessiah Sumpter – Ebook PDF Instant Download/Delivery: 1484214951 ,9781484214947
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Product details:
ISBN 10: 1484214951
ISBN 13: 9781484214947
Author: Jodessiah Sumpter
Make a 2D Arcade Game in a Weekend With Unity 1st Edition Table of contents:
Chapter 1: Getting Started
Prerequisites
Install Unity
Choosing a License
Welcome to Unity
Configuring Unity
Skinning the Interface
Learning the Views
Understanding Layouts
Development Tips and Tricks
Changing Runtime Background Color
Useful Hotkeys
Summary
Chapter 2: Define Game Layout and Environment
2D Game Design Setup
Laying Out the Game
Importing Assets
Define Screen Resolution
Adding Background
Adjusting Our Camera
Adding Bricks
Creating PreFabs
Creating Row of Bricks
Add the Paddle
Add the Ball
Summary
Chapter 3: Create Positioning and Movement
Making Our Ball Move
Handling Ball Collisions
Making Our Ball Bounce
Beginning Scripting
The Rules of C Sharp (C#)
Selecting an Editor
Our First Script
Moving the Paddle with the Mouse
Launching the Ball with the Mouse
Destroy the Blocks on Hit
Summary
Chapter 4: Scripting a Game Manager
Keeping Our Ball in the Game Space
Creating Invisible Collider Walls
Changing the Impact of Gravity
Relabeling the Game Objects in Our Scene
Scripting Our Game Manager
Scripting Our Lose Collider
Using UI Text to Display Information
Summary
Chapter 5: Adding Sound and Music
Adding Background Music
Adding Start and End Sounds
Bricks with Action and Impact Sound
Game Area Sounds for the Walls and Paddle
Summary
Chapter 6: Game Power-Ups
Building Power-Up Scripts
Building Base Power-Up Prefab Scripts
Extra Balls Script
Change Paddle Size Script
Creating Prefab Game Objects for Ball and Paddle Changes
Sprites for Prefabs
Extra Ball Prefab
Shrink and Grow Prefabs
Putting it All Together in the Scene
Modify the Lose Script
Summary
Chapter 7: Level Manager and Menu
Creating Intro Scene
Add a Main Title and Buttons
Script for Loading a Level
Modifying the Game Lose Scenario
Add Restart and Main Menu Buttons
Add a Panel for the Buttons
Updating the GameManager and Lose Scripts
Rename and Duplicate Main Scene
Modifying Level 1 to Include Level Manager
Adding Scenes to the Build Settings
Add Additional Buttons
Background Music
Trailing Ball Effect
Summary
Chapter 8: Publishing to the App Store
Investigating Deployment Options
Defining Build Settings
Adding a Quit Button
Button Creation and LevelLoader Script Modification
Deploying to WebGL
Unity Cloud Build
Placing Our Game in GitHub
Adding your GitHub to the Cloud
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Tags: Jodessiah Sumpter, 2D Arcade Game, Weekend, Unity