The Foley Grail The Art of Performing Sound for Film Games and Animation 3rd Edition by Vanessa Theme Ament – Ebook PDF Instant Download/Delivery: 9781003008439 ,1003008437
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Product details:
ISBN 10: 1003008437
ISBN 13: 9781003008439
Author: Vanessa Theme Ament
The Foley Grail The Art of Performing Sound for Film Games and Animation 3rd Edition Table of contents:
Part 1 What Foley Artists Do and Why: The History, Theory, and Methods of Foley
Chapter 1 Holy Foley: The Evolution of a Craft
The United States
Jack Be Nimble: Jack of All Trades
Chicken or the Egg?
The Studio System
Realism
Mr. Elegance
New York, New York
Both Sides of the Bay
Chapter 2 The Progression of an Art: International Foley Practices
Les Bruiteurs: France
Across the Pond: The United Kingdom
Once Upon a Time in the Boot: Italy
Das Land der Dichter und Denker: Germany
Neighboring Austria
The Former Yugoslavia: Serbia
Musing About Mosfilm: Russia
Transcontinental: Turkey
Conviviality: Canada
Bollywood
Pioneering: Pakistan
Taiwan
Latin America: Chile and Brazil
Global Perspective
Chapter 3 Aesthetics of Foley: Noise, Sound, Single, Married
Noise vs. Sound: Foley as It Is Used in the Various Genres
Sound as Storyteller
Musical Sound
Episodic Sound
Cultural Sound
Single or Married Foley and Sound Effects
Supporting Reality
Enhancing Reality
Replacing Reality
Creating Reality
Part 2 How Foley Artists Work: Protocols, Conventions, and Hierarchy of Foley
Chapter 4 Fire in the Hole: The Players and Their Responsibilities
The Team Leader and the Team
The Process of Each Team Player
Team Collaboration
Alternative Workflows
What Effects Need To Be Covered and by Whom
Chapter 5 Let’s Go Ahead and Go Back: Spotting, Cueing, and Editing Foley
The Spotting Session
Focusing the Tasks
Spotting Redux
Cueing for Shoeing
Cueing on the Fly
Hearing the Sweet Spot: Editing Foley
The Initial Approach
Life Lessons in Editing
Editing for Sync
Modern Times
Chapter 6 Scene Change: The Foley Stage
The Acoustical Blueprint
The Interior Design
It’s the Pits
Tool Time
Alternative Spaces: Walk a Mile in My Shoes
Walls Inside Walls
A Foley House Is Also a Home
Several Identical Stages
The Real Magilla
The Natural Touch
Next Foley Stop
Chapter 7 Mix and Match: The Foley and Rerecording Mixers
The Mixer Is Another Set of Ears
More Than Simply Recording
Foley Mixing Is an Art
The Classical Approach
Good Storytelling With Sound Should Be Foremost in the Mixer’s Mind
Pushing the Envelope
“I Choose to Mix Closer to the Cliff”
The Traditionalist
She Is Tuned in to the Quality of the Recording
Conventions and the Unconventional
Less Is More
It’s a Marriage
It’s All Subjective
Fix it in Post: The Dub
The Predub
The Blending of Mixing and Editing
The Final Dub
What Do Mixers Say About Foley?
Part 3 The Practical Concerns: The Art and Craft of Foley
Chapter 8 Walking in Their Shoes: Performing the Footsteps
Foley Theory
Method Foley
Must You Dance?
Where Are the Feet?
Footstep Surfaces
Everything Old Is New Again
Shoe Shopping
Gender Neutral
Critters
Mit out People
Chapter 9 Manipulation Techniques: Performing the Props
Storage and Space
Everyday Props
Props That Challenge
Listen, Don’t Look!
Cloth
Prop Character
Chapter 10 Hang It as a Unit: The Knack for Sync
Patience and Practice Are Your Friends
When Sync Was King
Landing Good Sync Will Pay Dividends
The “Feel” Is Performed, Not Edited
Performance Is Based on the Character
The Audience Is Watching the Film in Real Time
Perception Is Reality
Chapter 11 Adaptive Sound: Sound in Animation, Games, Radio Plays, and Movie Trailers
Animation Station
Historical Tracings of Animation Foley
Who Walks Like That, Really?
Proper Properties
Technological Transitions
Episodic Cartoons
Combining Animation With Live Action
Gaming the System
More Work Than a Movie
Foley Is More Often Required Than Optional
Multiple Depths, Layers, and Distances
Simply Put
Radio Days to Radio Plays
Impressionism for the Ears
Character Signifiers
Cast and Crew
Hitch Your Trailer
Foley Complements
Chapter 12 Chef or Cook? Ingredients and Recipes
Shoe Ingredients
Prop Ingredients
Safety Tips
Hints
Chapter 13 Magic Wind: Unusual Foley Requests
Something Never Heard Before
The Slowed-Down Effect Was Ominous and Bizarre
Foley Humor Evolves out of Every Project
Collegiality Goes a Long Way in Art
Best Laid Plans
Everything Is Mysterious and Secret
You Do Not Know What Is Going to Happen
Part 4 Past, Present, and Future: Connecting the Foley Dots
Chapter 14 Professional Panorama
Alchemy Post Sound
Film School Flows
Production Perspective
Women in Sound
The Hollywood Sound Museum
Foley Futures
Chapter 15 Foley Reflections: Final Thoughts of Experts
Mark Mangini
Jody Thomas
Karin Roulo
Robert Deschaine
Meltem Baytok
David E. Stone
Michael Semanick
Richard Portman
Miguel Barbosa
Mark Pappas
Misa Jakovljevic
Jerry Trent
Tom Fleischman
Alyson Dee Moore
Aleyna Seymen
David Jobe
Cornelia Baumgartner
Andy Malcolm
Kevin O’Connell
Julien Naudin
Scott Hecker
Greg Barbanell
Ele Matelan
F. Hudson Miller
Heikki Kossi
Rick Owens
Don Sylvester
Joan Rowe
Karan Singh
Richard James Hinton
Hilda Hodges
Marco Ciorba
Elisha Birnbaum
Charles Maynes
Marko Costanzo
Mauro Eusepi
Malcolm Fife
Douglas Murray
Steve Lee
Goro Koyama
Greg Hedgepath
Chris Szott
Leslie Bloome
Peter Burgis
Glossary
References
About the Author and the Illustrator
Index
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Tags: Vanessa Theme Ament, Foley Grail, Performing Sound, Film Games