Transmedia Marketing From Film and TV to Games and Digital Media 1st Edition Anne Zeiser – Ebook PDF Instant Download/Delivery ISBN(s): 9781134746293, 1134746296
Product details:
- ISBN 10: 1134746296
- ISBN 13: 9781134746293
- Author: Anne Zeiser
Transmedia Marketing: From Film and TV to Games and Digital Media skillfully guides media makers and media marketers through the rapidly changing world of entertainment and media marketing. Its groundbreaking transmedia approach integrates storytelling and marketing content creation across multiple media platforms – harnessing the power of audience to shape and promote your story. Through success stories, full color examples of effective marketing techniques in action, and insight from top entertainment professionals, Transmedia Marketing covers the fundamentals of a sound 21st century marketing and content plan. You’ll master the strategy behind conducting research, identifying target audiences, setting goals, and branding your project. And, you’ll learn first-hand how to execute your plan’s publicity, events, advertising, trailers, digital and interactive content, and social media.
Table contents:
Chapter 1 Media Makers = Media Marketers
Chapter 2 Be Transmedia
Chapter 3 Harness Your Inner Marketer
Chapter 4 The Marketing Plan
Chapter 5 Know Your Media Project
Chapter 6 Research to Win
Chapter 7 Audience, Audience, Audience
Chapter 8 Goals and Objectives
Chapter 9 Branding
Chapter 10 What’s in a Name?
Chapter 11 Visual and Aural Identity
Chapter 12 Positioning and Messaging
Chapter 13 The Project Launch
Chapter 14 Media Relations
Chapter 15 Press Materials
Chapter 16 Media Events
Chapter 17 Markets, Trade Events, and Festivals
Chapter 18 Awards
Chapter 19 Strategic Partners
Chapter 20 The Art of Art
Chapter 21 The Open and Title Sequence
Chapter 22 Trailers, Promos, and Sizzlers
Chapter 23 The Media Plan
Chapter 24 Advertising Creative
Chapter 25 Advertising Context
Chapter 26 Online and On-the-go Marketing
Chapter 27 The Social Screen
Chapter 28 Interactive Content and Marketing
Chapter 29 Media-fueled Social Impact
Chapter 30 Measuring Outcomes
Chapter 31 Transmedia Marketing Case Studies
Chapter 32 Market It!
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